Studying at the University of Verona
Here you can find information on the organisational aspects of the Programme, lecture timetables, learning activities and useful contact details for your time at the University, from enrolment to graduation.
Academic calendar
The academic calendar shows the deadlines and scheduled events that are relevant to students, teaching and technical-administrative staff of the University. Public holidays and University closures are also indicated. The academic year normally begins on 1 October each year and ends on 30 September of the following year.
Course calendar
The Academic Calendar sets out the degree programme lecture and exam timetables, as well as the relevant university closure dates..
Period | From | To |
---|---|---|
I semestre | Oct 1, 2020 | Jan 29, 2021 |
II semestre | Mar 1, 2021 | Jun 11, 2021 |
Session | From | To |
---|---|---|
Sessione invernale d'esame | Feb 1, 2021 | Feb 26, 2021 |
Sessione estiva d'esame | Jun 14, 2021 | Jul 30, 2021 |
Sessione autunnale d'esame | Sep 1, 2021 | Sep 30, 2021 |
Session | From | To |
---|---|---|
Sessione Estiva | Jul 15, 2021 | Jul 15, 2021 |
Sessione Autunnale | Oct 15, 2021 | Oct 15, 2021 |
Sessione Invernale | Mar 15, 2022 | Mar 15, 2022 |
Period | From | To |
---|---|---|
Festa dell'Immacolata | Dec 8, 2020 | Dec 8, 2020 |
Vacanze Natalizie | Dec 24, 2020 | Jan 3, 2021 |
Epifania | Jan 6, 2021 | Jan 6, 2021 |
Vacanze Pasquali | Apr 2, 2021 | Apr 5, 2021 |
Santo Patrono | May 21, 2021 | May 21, 2021 |
Festa della Repubblica | Jun 2, 2021 | Jun 2, 2021 |
Exam calendar
Exam dates and rounds are managed by the relevant Science and Engineering Teaching and Student Services Unit.
To view all the exam sessions available, please use the Exam dashboard on ESSE3.
If you forgot your login details or have problems logging in, please contact the relevant IT HelpDesk, or check the login details recovery web page.
Should you have any doubts or questions, please check the Enrollment FAQs
Academic staff
Study Plan
The Study Plan includes all modules, teaching and learning activities that each student will need to undertake during their time at the University.
Please select your Study Plan based on your enrollment year.
1° Year
2° Year activated in the A.Y. 2021/2022
Modules | Credits | TAF | SSD |
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Modules | Credits | TAF | SSD |
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Modules | Credits | TAF | SSD |
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Legend | Type of training activity (TTA)
TAF (Type of Educational Activity) All courses and activities are classified into different types of educational activities, indicated by a letter.
Algorithmic Game Theory (2020/2021)
Teaching code
4S008905
Teacher
Coordinator
Credits
6
Language
Italian
Scientific Disciplinary Sector (SSD)
INF/01 - INFORMATICS
Period
II semestre dal Mar 1, 2021 al Jun 11, 2021.
Learning outcomes
Many problems in computer science involve settings where multiple self-interested parties interact, e.g., resource allocation in large networks, online advertising, managing electronic marketplaces and networked computer systems. Computational (algorithmic) game theory complements economic models and solution concepts, to reason about how agents should act when the actions of other agents affect their utilities, with a focus to discuss computational complexity issues, and the use of approximation bounds for models where exact solutions are unrealistic. The course aims to give students an introduction to the main concepts in the field of computational game theory with representative models and (algorithmic) solution chosen to illustrate broader themes. Students will acquire the basic skills to design models and computer systems that performs optimally/well in some paradigmatic multiagent settings; and to reason about the design of mechanisms to incentivate self-interested users to behave in a desirable way.
Program
1. Introduction to strategic games, costs, payoffs; basic solution concepts; equilibria and learning in games; Nash equilibrium; repeated games; cooperative games; markets and algorithmic issues. 2. Basic computational issues of finding equilibrium. 3. Repeatedly making decisions with uncertainty; learning, regret minimization and equilibrium. 3. Graphical games and connections to probabilistic inference in machine learning. 4. Elements of Mechanism Design; Auctions; distributed mechanism design.
Author | Title | Publishing house | Year | ISBN | Notes |
---|---|---|---|---|---|
Nisan, Roughgardner, Tardos, Vazirani | Algorithmic Game Theory | Cambridge University Press | 2007 | 978-0-521-87282-9 | |
Martin J. Osborne | An introduction to Game Theory | Oxford University Press | 2004 | 0-19-512895-8 |
Examination Methods
The exam verifies that the students have acquired sufficient confidence and skill in the application of the basic game thoretic models and their solutions, and are able to contextualize them in simple novel multiagent scenarios.
The exam consists of a written test with open questions and multiple choice questions. The test includes some mandatory exercises and a set of exercises among which the student can choose what to work on. The mandatory exercises are meant to verify a straightforward application of the elements studied in class. The "free-choice" exercises test the ability of students to re-elaborate these notions in "new" scenarios.
Type D and Type F activities
Le attività formative in ambito D o F comprendono gli insegnamenti impartiti presso l'Università di Verona o periodi di stage/tirocinio professionale.
Nella scelta delle attività di tipo D, gli studenti dovranno tener presente che in sede di approvazione si terrà conto della coerenza delle loro scelte con il progetto formativo del loro piano di studio e dell'adeguatezza delle motivazioni eventualmente fornite.
years | Modules | TAF | Teacher |
---|---|---|---|
1° 2° | Matlab-Simulink programming | D |
Bogdan Mihai Maris
(Coordinator)
|
1° 2° | Programming Challanges | D |
Romeo Rizzi
(Coordinator)
|
years | Modules | TAF | Teacher |
---|---|---|---|
1° 2° | Introduction to 3D printing | D |
Franco Fummi
(Coordinator)
|
1° 2° | Python programming language | D |
Vittoria Cozza
(Coordinator)
|
1° 2° | HW components design on FPGA | D |
Franco Fummi
(Coordinator)
|
1° 2° | Rapid prototyping on Arduino | D |
Franco Fummi
(Coordinator)
|
1° 2° | Protection of intangible assets (SW and invention)between industrial law and copyright | D |
Roberto Giacobazzi
(Coordinator)
|
years | Modules | TAF | Teacher |
---|---|---|---|
1° 2° | The fashion lab (1 ECTS) | D |
Maria Caterina Baruffi
(Coordinator)
|
1° 2° | The course provides an introduction to blockchain technology. It focuses on the technology behind Bitcoin, Ethereum, Tendermint and Hotmoka. | D |
Nicola Fausto Spoto
(Coordinator)
|
Career prospects
Module/Programme news
News for students
There you will find information, resources and services useful during your time at the University (Student’s exam record, your study plan on ESSE3, Distance Learning courses, university email account, office forms, administrative procedures, etc.). You can log into MyUnivr with your GIA login details: only in this way will you be able to receive notification of all the notices from your teachers and your secretariat via email and soon also via the Univr app.
Graduation
Deadlines and administrative fulfilments
For deadlines, administrative fulfilments and notices on graduation sessions, please refer to the Graduation Sessions - Science and Engineering service.
Need to activate a thesis internship
For thesis-related internships, it is not always necessary to activate an internship through the Internship Office. For further information, please consult the dedicated document, which can be found in the 'Documents' section of the Internships and work orientation - Science e Engineering service.
Final examination regulations
List of theses and work experience proposals
Attendance
As stated in the Teaching Regulations for the A.Y. 2022/2023, attendance at the course of study is not mandatory.