Studying at the University of Verona

Here you can find information on the organisational aspects of the Programme, lecture timetables, learning activities and useful contact details for your time at the University, from enrolment to graduation.

Study Plan

This information is intended exclusively for future freshmen who will enroll for the 2025/2026 academic year.
If you are already enrolled in this course of study, consult the information available on the course page:

Laurea magistrale in Artificial Intelligence [LM-18] - Enrollment until 2024/2025

The Study Plan includes all modules, teaching and learning activities that each student will need to undertake during their time at the University.
Please select your Study Plan based on your enrollment year.

1° Year

ModulesCreditsTAFSSD

2° Year  It will be activated in the A.Y. 2026/2027

ModulesCreditsTAFSSD
Final exam
24
E
-
It will be activated in the A.Y. 2026/2027
ModulesCreditsTAFSSD
Final exam
24
E
-
Modules Credits TAF SSD
Between the years: 1°- 2°
2 modules among:
- 1st year - Knowledge representation, Natural Language Processing, HCI - Multimodal Systems - delivered in 2025/2026
- 2nd year - AI & cloud - delivered in 2026/2027
- 1st and 2nd year - Advanced programming for AI, Computer vision & deep learning - delivered in 2025/2026 and in 2026/2027
 
6
B
INF/01
Between the years: 1°- 2°
2 courses among (mutually exclusive with the previous ones):
- 1st year - Knowledge representation, Natural language processing, HCI - multimodal systems - delivered in 2025/2026
- 2nd year - AI & cloud, Visual intelligence - delivered in 2026/2027
- 1st and 2nd year - Advanced programming for AI, Computer Vision & deep learning, Statistical learning - delivered in 2025/2026 and in 2026/2027   
6
C
INF/01
Between the years: 1°- 2°
2 courses among the following (A.A. 2025/2026 Network Science not activated)
6
C
ING-INF/05
6
C
INF/01 ,ING-INF/05
6
C
INF/01
Between the years: 1°- 2°
Further activities: 3 CFU training and 3 CFU further language skill or 6 CFU training. International students (i.e. students who do not have an Italian bachelor’s degree) must compulsorily gain 3 CFU of Italian language skills (at least A2 level) and 3 CFU training.
6
F
-
Between the years: 1°- 2°

Legend | Type of training activity (TTA)

TAF (Type of Educational Activity) All courses and activities are classified into different types of educational activities, indicated by a letter.




S Placements in companies, public or private institutions and professional associations

Teaching code

4S010687

Credits

6

Also offered in courses:

Language

English en

Scientific Disciplinary Sector (SSD)

INF/01 - INFORMATICS

Period

I semestre dal Oct 1, 2025 al Jan 30, 2026.

Courses Single

Authorized

Learning objectives

Many problems in computer science involve settings where multiple self-interested parties interact, e.g., resource allocation in large networks, online advertising, managing electronic marketplaces and networked computer systems. Computational (algorithmic) game theory complements economic models and solution concepts, to reason about how agents should act when the actions of other agents affect their utilities, with a focus to discuss computational complexity issues, and the use of approximation bounds for models where exact solutions are unrealistic. The course aims to give students an introduction to the main concepts in the field of computational game theory with representative models and (algorithmic) solution chosen to illustrate broader themes. Students will acquire the basic skills to design models and computer systems that performs optimally/well in some paradigmatic multiagent settings; and to reason about the design of mechanisms to incentivate self-interested users to behave in a desirable way.