Studying at the University of Verona

Here you can find information on the organisational aspects of the Programme, lecture timetables, learning activities and useful contact details for your time at the University, from enrolment to graduation.

Type D and Type F activities

Type D learning activities are the student's choice, type F activities are additional knowledge useful for job placement (internships, transversal skills, project works, etc.). According to the Teaching Regulations of the Course, some activities can be chosen and entered independently in the booklet, others must be approved by a special committee to verify their consistency with the study plan. Type D or F learning activities can be covered by the following activities.

1. Modules taught at the University of Verona

Include the modules listed below and/or in the Course Catalogue (which can also be filtered by language of delivery via Advanced Search).

Booklet entry mode: if the teaching is included among those listed below, the student can enter it independently during the period in which the curriculum is open; otherwise, the student must make a request to the Secretariat, sending the form to carriere.scienze@ateneo.univr.it during the period indicated.

2. CLA certificate or language equivalency

In addition to those required by the curriculum/study plan, the following are recognized for those matriculated from A.Y. 2021/2022:

  • English language: 3 CFUs are recognized for each level of proficiency above that required by the course of study (if not already recognized in the previous course of study).
  • Other languages and Italian for foreigners: 3 CFUs are recognized for each proficiency level starting from A2 (if not already recognized in the previous study cycle).

These CFUs will be recognized, up to a maximum of 6 CFUs in total, of type F if the study plan allows it, or of type D. Additional elective credits for language knowledge may be recognized only if consistent with the student's educational project and if adequately justified.

Those enrolled until A.Y. 2020/2021 should consult the information found here.

Method of inclusion in the booklet: request the certificate or equivalency from CLA and send it to the Student Secretariat - Careers for the inclusion of the exam in the career, by email: carriere.scienze@ateneo.univr.it

3. Transversal skills

Discover the training paths promoted by the University's TALC - Teaching and learning center intended for students regularly enrolled in the academic year of course delivery https://talc.univr.it/it/competenze-trasversali

Mode of inclusion in the booklet: the teaching is not expected to be included in the curriculum. Only upon obtaining the Open Badge will the booklet CFUs be automatically validated. The registration of CFUs in career is not instantaneous, but there will be some technical time to wait.  

4. CONTAMINATION LAB 

The Contamination Lab Verona (CLab Verona) is an experiential course with modules on innovation and enterprise culture that offers the opportunity to work in teams with students from all areas to solve challenges set by companies and organisations.  

Upon completion of a CLab, students will be entitled to receive 6 CFU (D- or F-type credits).  

Find out more:  https://www.univr.it/clabverona 

PLEASE NOTE: In order to be admitted to any teaching activities, including those of your choice, you must be enrolled in the academic year in which the activities in question are offered. Students who are about to graduate in the December and April sessions are therefore advised NOT to undertake extracurricular activities in the new academic year in which they are not enrolled, as these graduation sessions are valid for students enrolled in the previous academic year. Therefore, students who undertake an activity in an academic year in which they are not enrolled will not be granted CFU credits.  

5. Internship/internship period

In addition to the CFUs stipulated in the curriculum/study plan (check carefully what is indicated on the Teaching Regulations): here information on how to activate the internship. 

Check in the regulations which activities can be Type D and which can be Type F.

Modules and other activities that can be entered independently in the booklet

Semester 1 From 10/2/23 To 1/26/24
years Modules TAF Teacher
1° 2° Introduction to smart contract programming for ethereum D Sara Migliorini (Coordinator)
Semester 2 From 3/4/24 To 6/14/24
years Modules TAF Teacher
1° 2° Python programming language D Carlo Combi (Coordinator)
1° 2° Programming Challanges D Romeo Rizzi (Coordinator)
List of courses with unassigned period
years Modules TAF Teacher
1° 2° Cooperative Game Theory in the (Deep) RL Era D Alessandro Farinelli (Coordinator)

Teaching code

4S010680

Credits

6

Language

English en

Also offered in courses:

Scientific Disciplinary Sector (SSD)

ING-INF/05 - INFORMATION PROCESSING SYSTEMS

Courses Single

Authorized

The teaching is organized as follows:

Advanced Interaction

Credits

3

Period

Semester 1

Fundamentals

Credits

3

Period

Semester 1

Academic staff

Andrea Giachetti

Learning objectives

The course aims to provide fundamental notions for the design and evaluation of interactive systems. The course will introduce basic concepts about usability and user experience, human factors, interaction paradigms, usability engineering and evaluation.
These concepts will be applied on standard and advanced interfaces with particular focus on natural interaction in Virtual and Mixed reality.
At the end of the course, the student will have to demonstrate knowledge and understanding of the basic principles of user-centered interaction design and will be able to apply them to the design of various types of computer interfaces.
He will be also able to develop prototypes of virtual / mixed reality applications, considering the specificities of the interaction and will be able to analyze the usability and the user experience of both standard interfaces and mixed reality applications.
This knowledge will provide the student with the ability to: i) independently assess the usability problems of the systems and select the correct evaluation methods for each different task; ii) expand and deepen the technical knowledge of the various aspects of the AI study path being able to consider the effects of human factors in the use of technology. At the end of the course, the student will also have to show that he is able to: i) design advanced AI-based interfaces design considering human factors
ii) Exploit HCI principles to make AI system understandable and design visualization tools for AI systems
iii) develop interactive 3D environments for usability analysis, training, interaction in mixed reality.

Prerequisites and basic notions

Basic knowledge of statistics and computer graphics

Program

Fundamentals of HCI Cognitive Aspects Humans, Vision and Color
Interaction design
Usability assessment: Data Collection and Data Analysis
Virtual Reality and Mixed Reality: Technologies, Cognitive and Human Aspects, Tracking and Rendering Solutions.
Lab: Prototyping and Prototype Evaluation with Unity

Bibliography

Visualizza la bibliografia con Leganto, strumento che il Sistema Bibliotecario mette a disposizione per recuperare i testi in programma d'esame in modo semplice e innovativo.

Didactic methods

Lectures and lab sessions

Learning assessment procedures

Oral exam and evaluation of lab activity

Students with disabilities or specific learning disorders (SLD), who intend to request the adaptation of the exam, must follow the instructions given HERE

Evaluation criteria

To pass the exam, students must demonstrate that they:
- have understood the concepts underlying man-machine interaction and the design of interactive systems
- are able to present their arguments in a precise and organic way;
-know how to apply the acquired knowledge to solve practical problems of design and usability evaluation

Criteria for the composition of the final grade

50% oral 50% lab activity evaluation

Exam language

Inglese o Italiano

Sustainable Development Goals - SDGs

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