Studying at the University of Verona
Here you can find information on the organisational aspects of the Programme, lecture timetables, learning activities and useful contact details for your time at the University, from enrolment to graduation.
Academic calendar
The academic calendar shows the deadlines and scheduled events that are relevant to students, teaching and technical-administrative staff of the University. Public holidays and University closures are also indicated. The academic year normally begins on 1 October each year and ends on 30 September of the following year.
Course calendar
The Academic Calendar sets out the degree programme lecture and exam timetables, as well as the relevant university closure dates..
Period | From | To |
---|---|---|
I semestre | Oct 1, 2020 | Jan 29, 2021 |
II semestre | Mar 1, 2021 | Jun 11, 2021 |
Session | From | To |
---|---|---|
Sessione invernale d'esame | Feb 1, 2021 | Feb 26, 2021 |
Sessione estiva d'esame | Jun 14, 2021 | Jul 30, 2021 |
Sessione autunnale d'esame | Sep 1, 2021 | Sep 30, 2021 |
Session | From | To |
---|---|---|
Sessione Estiva | Jul 15, 2021 | Jul 15, 2021 |
Sessione Autunnale | Oct 15, 2021 | Oct 15, 2021 |
Sessione Invernale | Mar 15, 2022 | Mar 15, 2022 |
Period | From | To |
---|---|---|
Festa dell'Immacolata | Dec 8, 2020 | Dec 8, 2020 |
Vacanze Natalizie | Dec 24, 2020 | Jan 3, 2021 |
Epifania | Jan 6, 2021 | Jan 6, 2021 |
Vacanze Pasquali | Apr 2, 2021 | Apr 5, 2021 |
Santo Patrono | May 21, 2021 | May 21, 2021 |
Festa della Repubblica | Jun 2, 2021 | Jun 2, 2021 |
Exam calendar
Exam dates and rounds are managed by the relevant Science and Engineering Teaching and Student Services Unit.
To view all the exam sessions available, please use the Exam dashboard on ESSE3.
If you forgot your login details or have problems logging in, please contact the relevant IT HelpDesk, or check the login details recovery web page.
Academic staff
Study Plan
The Study Plan includes all modules, teaching and learning activities that each student will need to undertake during their time at the University.
Please select your Study Plan based on your enrollment year.
1° Year
2° Year activated in the A.Y. 2021/2022
Modules | Credits | TAF | SSD |
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Modules | Credits | TAF | SSD |
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Modules | Credits | TAF | SSD |
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Legend | Type of training activity (TTA)
TAF (Type of Educational Activity) All courses and activities are classified into different types of educational activities, indicated by a letter.
Graphics Programming (2020/2021)
Teaching code
4S008909
Credits
6
Language
Italian
Scientific Disciplinary Sector (SSD)
INF/01 - INFORMATICS
The teaching is organized as follows:
Teoria
Laboratorio
Learning outcomes
The course aims to provide the main techniques for the solution of problems on rendering of three dimensional dynamics objects and scenes with a particular emphasis on real-time performance. The objective is to provide the students with the knowledge and tools to design, implement and evaluate methods and algorithms for the development of virtual simulations of the real world with strong realistic effects and high performance. At the end of the course the students must demonstrate to know and understand the main techniques for 3D rendering, modelling of geometry and materials, and animation. Moreover, the student will be able to implement these techniques on suitable programming environments. This will allow the students to choose the most appropriate solution techniques for the visualization and simulation of several applicative domains and to continue autonomously the studies in graphics programming, deepening the topics covered in class, both on other texts and on scientific publications.
Program
- 3D Modelling,
- Data representation,
- Mesh parametrizaton and UV map,
- Procedural modelling,
- 3D animation,
- Skeleton-based animation and Linear Bland Skinning,
- Rendering,
- BRDF,
- rendering pipeline,
- Phisycal simulation,
- Real time performance and gaming,
- Shader
Bibliography
Activity | Author | Title | Publishing house | Year | ISBN | Notes |
---|---|---|---|---|---|---|
Teoria | Foley, et al. | Computer Graphics (Edizione 2) | Addison Wesley | 1998 | ||
Laboratorio | Foley, et al. | Computer Graphics (Edizione 2) | Addison Wesley | 1998 |
Examination Methods
Project with discussion on lab exercise.
The project is focused on a specific and innovative topic that is identified with the teacher. The topic can be an open issue of the state of the art or a specific applicative theme. The student will be able to generalize the knowledge acquired during the course for the solution of new graphics programming problems.
The discussion of lab exercise consists of the delivering of an archive with the scripts that implement the graphics programming algorithms described in the program. The discussion aims at verifying the correct practical implementation of the theoretical aspects addressed during the course.
Type D and Type F activities
Le attività formative in ambito D o F comprendono gli insegnamenti impartiti presso l'Università di Verona o periodi di stage/tirocinio professionale.
Nella scelta delle attività di tipo D, gli studenti dovranno tener presente che in sede di approvazione si terrà conto della coerenza delle loro scelte con il progetto formativo del loro piano di studio e dell'adeguatezza delle motivazioni eventualmente fornite.
years | Modules | TAF | Teacher |
---|---|---|---|
1° 2° | Matlab-Simulink programming | D |
Bogdan Mihai Maris
(Coordinator)
|
1° 2° | Programming Challanges | D |
Romeo Rizzi
(Coordinator)
|
years | Modules | TAF | Teacher |
---|---|---|---|
1° 2° | Introduction to 3D printing | D |
Franco Fummi
(Coordinator)
|
1° 2° | Python programming language | D |
Vittoria Cozza
(Coordinator)
|
1° 2° | HW components design on FPGA | D |
Franco Fummi
(Coordinator)
|
1° 2° | Rapid prototyping on Arduino | D |
Franco Fummi
(Coordinator)
|
1° 2° | Protection of intangible assets (SW and invention)between industrial law and copyright | D |
Roberto Giacobazzi
(Coordinator)
|
years | Modules | TAF | Teacher |
---|---|---|---|
1° 2° | The fashion lab (1 ECTS) | D |
Maria Caterina Baruffi
(Coordinator)
|
1° 2° | The course provides an introduction to blockchain technology. It focuses on the technology behind Bitcoin, Ethereum, Tendermint and Hotmoka. | D |
Nicola Fausto Spoto
(Coordinator)
|
Career prospects
Module/Programme news
News for students
There you will find information, resources and services useful during your time at the University (Student’s exam record, your study plan on ESSE3, Distance Learning courses, university email account, office forms, administrative procedures, etc.). You can log into MyUnivr with your GIA login details: only in this way will you be able to receive notification of all the notices from your teachers and your secretariat via email and also via the Univr app.
Graduation
Deadlines and administrative fulfilments
For deadlines, administrative fulfilments and notices on graduation sessions, please refer to the Graduation Sessions - Science and Engineering service.
Need to activate a thesis internship
For thesis-related internships, it is not always necessary to activate an internship through the Internship Office. For further information, please consult the dedicated document, which can be found in the 'Documents' section of the Internships and work orientation - Science e Engineering service.
Final examination regulations
List of thesis proposals
Attendance modes and venues
As stated in the Teaching Regulations, attendance at the course of study is not mandatory.
Part-time enrolment is permitted. Find out more on the Part-time enrolment possibilities page.
The course's teaching activities take place in the Science and Engineering area, which consists of the buildings of Ca‘ Vignal 1, Ca’ Vignal 2, Ca' Vignal 3 and Piramide, located in the Borgo Roma campus.
Lectures are held in the classrooms of Ca‘ Vignal 1, Ca’ Vignal 2 and Ca' Vignal 3, while practical exercises take place in the teaching laboratories dedicated to the various activities.