Studying at the University of Verona
Here you can find information on the organisational aspects of the Programme, lecture timetables, learning activities and useful contact details for your time at the University, from enrolment to graduation.
Study Plan
This information is intended exclusively for students already enrolled in this course.If you are a new student interested in enrolling, you can find information about the course of study on the course page:
Laurea in Informatica - Enrollment from 2025/2026The Study Plan includes all modules, teaching and learning activities that each student will need to undertake during their time at the University.
Please select your Study Plan based on your enrollment year.
1° Year
Modules | Credits | TAF | SSD |
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Mathematical analysis 1
Computer Architecture
2° Year activated in the A.Y. 2024/2025
Modules | Credits | TAF | SSD |
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Mathematical analysis 2
3° Year It will be activated in the A.Y. 2025/2026
Modules | Credits | TAF | SSD |
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1 module among the following
Modules | Credits | TAF | SSD |
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Mathematical analysis 1
Computer Architecture
Modules | Credits | TAF | SSD |
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Mathematical analysis 2
Modules | Credits | TAF | SSD |
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1 module among the following
Modules | Credits | TAF | SSD |
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Legend | Type of training activity (TTA)
TAF (Type of Educational Activity) All courses and activities are classified into different types of educational activities, indicated by a letter.
Computer Graphics (It will be activated in the A.Y. 2025/2026)
Teaching code
4S00043
Credits
6
Scientific Disciplinary Sector (SSD)
INF/01 - INFORMATICA
Learning objectives
This course aims at providing the student with the tools needed to master the algorithms and computational methods upon which many interactive computer graphics applications are based. The focus is on understanding the theory (geometry, radiometry) and the computational issues (algorithms, programming) that lie behind computer generated images. At the end of the course, the students will be able to: Understand the functionality of the graphics pipeline of modern computers; Understand the basics of 3D modeling and rendering algorithms; Design and implement simple interactive graphics/visualization applications; Describe effectively the technical feature of the applications developed; Use the acquired knowledge as a basis to pursue Visual Computing studies with independence.
Educational offer 2024/2025
You can see the information sheet of this course delivered in a past academic year by clicking on one of the links below: