Studying at the University of Verona
Here you can find information on the organisational aspects of the Programme, lecture timetables, learning activities and useful contact details for your time at the University, from enrolment to graduation.
Study Plan
This information is intended exclusively for students already enrolled in this course.If you are a new student interested in enrolling, you can find information about the course of study on the course page:
Bachelor's degree in Computer Science - Enrollment from 2025/2026The Study Plan includes all modules, teaching and learning activities that each student will need to undertake during their time at the University.
Please select your Study Plan based on your enrollment year.
1° Year
| Modules | Credits | TAF | SSD |
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Algebra and Foundations of Mathematics
Mathematical analysis
2° Year activated in the A.Y. 2025/2026
| Modules | Credits | TAF | SSD |
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3° Year It will be activated in the A.Y. 2026/2027
| Modules | Credits | TAF | SSD |
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Un insegnamento a scelta| Modules | Credits | TAF | SSD |
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Algebra and Foundations of Mathematics
Mathematical analysis
| Modules | Credits | TAF | SSD |
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| Modules | Credits | TAF | SSD |
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Un insegnamento a scelta| Modules | Credits | TAF | SSD |
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Legend | Type of training activity (TTA)
TAF (Type of Educational Activity) All courses and activities are classified into different types of educational activities, indicated by a letter.
Programming II (2025/2026)
Teaching code
4S012334
Credits
6
Language
Italian
Scientific Disciplinary Sector (SSD)
INF/01 - INFORMATICS
Courses Single
Authorized
The teaching is organized as follows:
Teoria
Laboratorio
Learning objectives
The course aims to provide the knowledge necessary to understand, develop, and correct software created in an object-oriented programming language. It provides skills relating to the structuring of medium-sized software projects. At the end of the course, the student will have to: Demonstrate knowledge and understanding of the principles underlying object-oriented programming and the structure of a complex software project; Know how to apply the knowledge acquired in order to independently develop software in an object-oriented and structured programming language in a medium-sized project; Be able to evaluate and choose the most appropriate software solution through the use of an object-oriented language also depending on the complexity of implementation; Know how to argue in a technical and precise way the functioning of an object code; Be able to independently delve into the study of IT tools and techniques for software development in different application contexts.
Prerequisites and basic notions
Programming I
Program
From C to Java: similarities and differences. Development environments for Java applications. Primitive, enumerative, and collection types. The concept of class and object. Garbage collection in Java. Class hierarchy: inheritance and polymorphism. Abstract classes and interfaces. Generic types. Memory organization and recursion. Exceptions and handling mechanisms. Dynamic data structures: lists, trees, and streams. Annotations and reflection (brief overview). Use of threads and the standard library for concurrency in Java. Code documentation with Javadoc.
Bibliography
Didactic methods
Classroom and computer laboratory lectures.
Learning assessment procedures
Computer-based exam consisting of writing Java programs.
Evaluation criteria
Code correctness and quality. Non-compiling code will not be graded.
Criteria for the composition of the final grade
Assessment of the computer exam.
Exam language
Italiano.
